D&D 5e Magic Item Prices

Cost of magic items by rarity for D&D 5e — buy, sell, and craft prices with a calculator and a searchable list of 375 items.

So how much do magic items cost in D&D 5e? This page has the full breakdown of D&D 5e magic item prices by rarity — official Dungeon Master's Guide value ranges, Xanathar's Guide asking and selling prices, a build-your-own calculator, and a searchable list of 375 priced items.

Magic Item Pricing by Rarity

Every price on this page is derived the same way the official sourcebooks do it: the Dungeon Master's Guide assigns each rarity tier a gold-piece value range, and Xanathar's Guide to Everything turns that range into a concrete asking price (rolled at purchase) and a flat base selling price. The rarity table below and the calculator further down both pull from that same set of DMG/XGE bands — nothing here is a house-rule guess.

RarityValue (DMG)Asking Price (XGE)Selling Base Price (XGE)
Common50-100 gp(1d6 + 1) × 10 gp100 gp
Uncommon101-500 gp1d6 × 100 gp400 gp
Rare501-5,000 gp2d10 × 1,000 gp4,000 gp
Very Rare5,001-50,000 gp(1d4 + 1) × 10,000 gp40,000 gp
Legendary50,001+ gp2d6 × 25,000 gp200,000 gp

💡 Note: Prices are reduced by 66% for consumable items like potions or scrolls (use the calculator below).

Magic Item Rarity Guide

Jump straight to a tier for its price range and what it typically means at the table.

Common

50-100 gp

Common items are the cheapest tier in the game — a starting party can usually just buy one outright.

Uncommon

101-500 gp

Uncommon items are where the first genuinely build-defining magic shows up, still within a mid-tier budget.

Rare

501-5,000 gp

Rare items are proper mid-to-high-level rewards — more often a DM-granted find than a shop purchase.

Very Rare

5,001-50,000 gp

Very rare items are priced for parties sitting on a serious treasure hoard, usually late-campaign rewards.

Legendary

50,001+ gp

Legendary items have no price ceiling — DMs typically award them as campaign capstones rather than sell them.

Artifact

No fixed price

Artifacts sit above legendary in raw power, but the DMG deliberately gives them no gold-piece value — they're one-of-a-kind story rewards a DM hands out, not something you buy, sell, or find priced in the list below.

What Is the "Sane Magic Item Prices" List?

"Sane Magic Item Prices" is a fan-made pricing document that circulates widely in the 5e community. Instead of one price band per rarity, it assigns every named item its own specific gold value, scaled by how powerful that item actually is relative to others of the same rarity.

It exists because the official DMG/XGE rules only give a rarity-wide range — by the book, an Amulet of Health and a Ring of X-ray Vision are both just "rare," even though one permanently raises a character's Constitution score and the other only lets you peer through objects.

This page sticks to the official DMG/XGE rarity bands shown above rather than reproducing any specific "sane" price list, so every item of a given rarity shares that rarity's baseline price. Treat a sane-style list as an optional house-rule layer for finer-grained pricing on top of the numbers here.

Spell Scroll Scribing Cost (Xanathar's Guide)

Scribing your own spell scroll is a downtime crafting activity, not a purchase — Xanathar's Guide to Everything sets an exact gold cost and crafting time per spell level for a spellcaster who scribes a scroll themselves. Below is XGE's "Scribing a Spell Scroll" table, the standard reference for this cost.

Spell LevelTime to ScribeScribing Cost
Cantrip1 day15 gp
1st1 day25 gp
2nd3 days250 gp
3rd1 workweek500 gp
4th2 workweeks2,500 gp
5th4 workweeks5,000 gp
6th8 workweeks15,000 gp
7th16 workweeks25,000 gp
8th32 workweeks50,000 gp
9th48 workweeks250,000 gp

This is the cost to scribe a spell scroll yourself under Xanathar's Guide's downtime crafting rules — it is not a market buying or selling price. The "Spell Scroll Level N" entries in the searchable list below use this page's own rarity-band pricing convention instead, so their numbers differ from the scribing costs above; the two aren't meant to match.

Magic Item Price Calculator

Complete Magic Item Price List

Showing 375 of 375 magic items

ItemRarityPrice (gp)
+1 Armor

Armor woven with protective magic that turns aside blows better than its mundane counterpart. A dependable step up in survivability.

rare1,000
+1 Shield

A magically reinforced shield that turns aside blows a bit better than ordinary steel. A cheap, always-useful upgrade to any defender's kit.

uncommon300
+1 Weapon

A finely enchanted weapon that strikes with extra accuracy and bite, and can harm creatures resistant to mundane arms. The workhorse magic weapon.

uncommon300
+2 Armor

Strongly enchanted armor that turns aside blows far better than any mundane make. A major leap in survivability for any warrior.

very rare6,000
+2 Shield

A strongly enchanted shield that turns aside blows far better than mundane steel. A serious upgrade for any front-liner.

rare3,000
+2 Weapon

A strongly enchanted weapon that strikes with notable extra accuracy and force, cutting through resistances. A serious martial upgrade.

very rare12,500
+3 Armor

Masterfully enchanted armor offering the greatest protection short of the legendary. A warrior's near-ultimate defense.

very rare30,000
+3 Shield

A masterfully enchanted shield that turns aside nearly any blow. The pinnacle of shield craft.

very rare30,000
+3 Weapon

A masterfully enchanted weapon of the highest common tier, striking with superb accuracy and force and cleaving through resistances. A warrior's near-ultimate arm.

legendary60,000
Absorbing Tattoo

A tattoo that grants resistance to a chosen damage type and lets you drink in that energy to fuel your own magic. Turn an attack into power.

very rare25,000
Adamantine Armor

Armor plated in near-indestructible adamantine that turns critical hits into ordinary ones. It shrugs off the deadliest blows.

rare900
Alchemical Compendium

A spellcasting focus for potion-brewing wizards that enhances their alchemy and acid magic. A workbench in a book.

rare2,000
Alchemy Jug

A humble ceramic jug that produces gallons of water, wine, oil, acid, and other liquids on command. Endlessly practical for supplies, trade, or improvised chemistry.

uncommon200
All-Purpose Tool +1

A versatile artificer's implement that serves as a spellcasting focus and sharpens their magic. One tool for every job.

rare2,000
All-Purpose Tool +2

A superior artificer's implement that serves as a spellcasting focus and meaningfully boosts their magic. One versatile tool, upgraded.

very rare7,000
All-Purpose Tool +3

The finest artificer's implement, serving as a spellcasting focus and greatly boosting their magic. One tool that does it all.

very rare20,000
Ammunition +1 (10)

A batch of enchanted arrows or bolts that strike truer and hit harder than ordinary ammunition. A modest but welcome edge for any ranged fighter.

common100
Ammunition +2(ea)

Finely enchanted ammunition that lands with extra accuracy and force, a step above the common magical arrow. Sold by the piece for archers who want the best.

common100
Ammunition +3(ea)

Masterfully enchanted arrows or bolts that strike with superb accuracy and force. Top-tier ammunition, sold by the piece.

uncommon500
Amulet of Health

An amulet that fixes its wearer's Constitution at a robust value, toughening the frail and steadying the hardy. Durability you can wear.

rare4,000
Amulet of Proof Against Detection and Location

An amulet that hides its wearer from divination magic — no scrying, no tracking, no remote sight. Perfect for staying unfound.

very rare20,000
Amulet of the Devout +1

A holy symbol amulet that sharpens a cleric's or paladin's spellcasting and channels their divine power more potently. Faith made keener.

rare5,000
Amulet of the Devout +2

A holy symbol amulet, finer than the +1, that sharpens divine spellcasting and channels greater power. Faith made keener still.

very rare10,000
Amulet of the Devout +3

The finest holy symbol amulet, greatly sharpening divine spellcasting and channeling. Faith at its most potent.

very rare30,000
Amulet of the Planes

An amulet that lets its wearer teleport across the world or planeshift to distant realities. A ticket to anywhere in the multiverse.

very rare35,000
Animated Shield

A shield that springs to your side and defends you on its own, leaving both hands free. A guardian that needs no arm to hold it.

very rare6,000
Apparatus of Kwalish

A great sealed iron barrel that unfolds into a crab-like vehicle able to walk and swim, protecting the pilot within. A submarine and a mech in one.

very rare10,000
Arcane Grimoire +1

A wizard's spellbook focus that boosts spell attacks and helps recover magic. A grimoire that amplifies the arcane.

rare5,000
Arcane Grimoire +2

A finer wizard's spellbook focus that boosts spell attacks and helps recover magic. A grimoire brimming with power.

very rare10,000
Arcane Grimoire +3

The finest wizard's spellbook focus, greatly boosting spell attacks and recovery. A grimoire of immense power.

very rare30,000
Armor of Invulnerability

Legendary plate that grants resistance to all nonmagical damage, and for a brief spell each day, near-total immunity. A fortress you wear.

very rare20,000
Armor of Resistance

Armor enchanted to grant lasting resistance to one type of damage. Chosen protection woven into every plate.

very rare12,000
Arrow of Slaying(ea)

A specially enchanted arrow that deals grievous extra harm to a specific kind of creature. A hunter's answer to a hated foe.

rare700
Arrow-Catching Shield

A shield that magnetically draws ranged attacks meant for nearby allies to itself instead. A guardian against arrows and bolts.

very rare13,000
Astral Shard

A warlock's focus attuned to the Astral Plane, empowering spells and lending psychic force to your magic. A splinter of thought made real.

very rare10,000
Astromancy Archive

A wizard's spellbook focus attuned to the stars, enhancing divination and planar magic. A window on distant realms.

rare3,000
Atlas of Endless Horizons

A wizard's focus specializing in conjuration and travel magic, mapping paths across the world and beyond. A book of endless roads.

rare5,000
Bag of Holding

An unassuming sack whose interior holds far more than its size suggests, all at a fixed, feather-light weight. The single most beloved utility item in the game.

uncommon500
Barrier Tattoo, Rare

An inked ward that hardens the skin into standing armor, stronger than its uncommon cousin. Protection without a stitch of gear.

very rare6,000
Barrier Tattoo, Uncommon

An inked ward that hardens your skin against harm, granting a standing measure of protection with no armor required. The lightest of the barrier tattoos.

rare600
Barrier Tattoo, Very Rare

The strongest of the barrier tattoos, hardening the skin into formidable standing armor. Heavy protection with no gear at all.

very rare30,000
Bead of Force

A small bead you hurl to detonate in a burst of force, damaging foes and trapping survivors in a sphere. An explosion and a cage in one throw.

rare5,000
Bell Branch

A druidic focus hung with chimes that wards against fey and undead when rung. Nature magic with a warding toll.

rare2,000
Belt of Dwarvenkind

A belt that lends the toughness and hardiness of a dwarf — resistance to poison, dark vision, and a knack with dwarven folk. Stout as the mountain.

very rare7,000
Belt of hill giant strength

A belt that grants the raw might of a hill giant. Simple, brutal strength for anyone who buckles it on.

very rare9,000
Blood Fury Tattoo

A savage tattoo that lets you counterattack those who wound you and, when bloodied, deal grievous extra harm. Rage made permanent.

very rare30,000
Bloodwell Vial +1

A sorcerer's focus holding a drop of their own blood that strengthens their spells and helps restore their power. Magic drawn from within.

rare5,000
Bloodwell Vial +2

A finer sorcerer's focus holding a drop of blood that strengthens spells and helps restore power. Deeper magic drawn from within.

very rare10,000
Bloodwell Vial +3

The finest sorcerer's focus, holding a drop of blood that greatly strengthens spells and restores power. Magic drawn deep from within.

very rare30,000
Boots of Elvenkind

Soft boots that let you move in near-total silence over any surface. A staple of scouts, thieves, and anyone who wants to arrive unheard.

rare600
Boots of Levitation

Boots that let you rise and hover in the air at will. Cross chasms and reach high places without a climb.

very rare15,000
Boots of Speed

Boots that let you double your pace and slip past attackers with a click of the heels. A burst of speed on demand.

rare4,000
Boots of Striding and Springing

Boots that keep your pace tireless and let you leap prodigious distances. Great for crossing terrain and clearing obstacles in a bound.

rare600
Boots of the Winterlands

Boots that keep you warm, sure-footed on ice, and tireless across snow. The perfect footwear for a frozen expedition.

very rare10,000
Bowl of Commanding Water Elementals

A bowl of water whose ritual summons and commands a water elemental. A caller of the tides.

very rare8,000
Bracers of Archery

Bracers that improve your skill with bows, boosting both accuracy and damage. A ranged fighter's steady upgrade.

rare2,000
Bracers of Defense

Bracers that ward their wearer with a standing boost to defense while unarmored. Protection for the monk and mage alike.

very rare13,000
Brass Horn of Valhalla

A horn that summons spectral warriors to battle for you; the brass horn calls a sturdier host than the silver.

very rare38,000
Brazier of Commanding Fire Elementals

A brazier whose flames summon and command a fire elemental. A caller of the blaze.

very rare8,000
Breastplate, +1

A magically reinforced breastplate that turns aside blows better than ordinary make. Balanced protection for the mobile fighter.

very rare7,500
Bronze Griffon

A griffon figurine that becomes a real, flying beast to bear you aloft or into battle. A winged mount in the palm of your hand.

very rare6,000
Bronze Horn of Valhalla

A horn that summons a host of ghostly warriors, the bronze calling fiercer spirits than the brass — for those worthy to sound it.

very rare40,000
Brooch of Shielding

A brooch that grants resistance to force damage and wards off the unerring bolts of magic missile. A subtle shield against arcane fire.

very rare8,000
Broom of Flying

An enchanted broom that flies on command and can even fetch itself from a distance. Whimsical, iconic, and a genuinely fast way to travel.

rare600
Cap of Water Breathing

A cap that lets its wearer breathe underwater at will. Compact, reusable, and a lifesaver on any aquatic delve.

rare1,000
Cape of the Mountebank

A cape that lets you vanish in a puff of smoke and reappear a short distance away, once a day. A showman's instant escape.

very rare7,000
Carpet of Flying

A woven carpet that flies at your command, bearing riders swiftly through the sky. The classic magic-carpet ride.

very rare10,000
Cauldron of Rebirth

A great cauldron that can shield allies from harm and even call the recently dead back to life. A vessel of protection and resurrection.

legendary150,000
Censer of Controlling Air Elementals

A censer whose burning incense summons and commands an air elemental. A caller of the winds.

very rare7,000
Chime of Opening

A chime that, when struck, springs open a lock, latch, or lid within earshot. A skeleton key that works on sound.

very rare12,000
Circlet of Blasting

A circlet that lets its wearer fire a searing beam of radiant heat once a day. A crown that doubles as a weapon.

rare1,000
Cloak of Arachnida

A spider-silk cloak granting the ability to climb walls, walk through webs, and cast a binding web of your own. The gift of the spider.

rare5,000
Cloak of Displacement

A cloak that projects a shifting illusion of your position, making attackers misjudge and miss. Enemies strike where you aren't.

legendary60,000
Cloak of Elvenkind

A shimmering cloak that helps its wearer blend into surroundings and slip past watchful eyes. The scout's companion to the elven boots.

rare1,000
Cloak of Invisibility

A legendary cloak that turns its wearer invisible on command, though its magic can only sustain the effect so long each day. The finest concealment short of a spell.

legendary150,000
Cloak of Protection

A cloak that grants a modest all-around boost to your defense and saving throws. One of the most efficient defensive items around.

rare800
Cloak of the Bat

A cloak that lets you cling to walls, hear like a bat, and — in darkness — turn into one and fly. A creature of the night's mantle.

very rare11,000
Cloak of the Manta Ray

A cloak that lets you breathe underwater and swim with the speed and grace of a manta ray. A diver's second skin.

rare5,000
Coiling Grasp Tattoo

A tattoo that lets you lash out and restrain a foe with conjured tendrils. A grappler's edge worn on the skin.

rare600
Crystal Ball

The classic scrying orb, letting its user spy on distant people and places from afar. A window onto anywhere.

very rare32,500
Crystalline Chronicle

A crystal spellbook focus that stores a wizard's spells and boosts psionic-flavored magic. A mind's library made of crystal.

very rare30,000
Cube of Force

A small cube that projects a protective barrier around you, selectively blocking creatures, objects, and magic. A wall you carry in your palm.

very rare10,000
Cubic Gate

A cube whose faces open gates to distant planes or teleport you across the world. A folding doorway to everywhere.

very rare40,000
Daern's Instant Fortress

A small metal cube that springs into a full stone tower at your command — and folds away again. A castle you carry in a pocket.

legendary80,000
Dagger of Venom

A blade that can coat itself in deadly poison on command, adding a toxic bite to every strike. An assassin's favorite.

rare3,000
Dancing Sword

A sword that leaps from your hand to fight on its own, hovering and striking at your command. A blade with a mind for battle.

rare2,000
Decanter of Endless Water

A stoppered flask that pours out an inexhaustible stream of fresh water — a trickle, a gush, or a blasting geyser. Water without end.

legendary110,000
Deck of Illusions

A deck of cards that, when drawn and tossed, conjures convincing illusory creatures to confuse and mislead. A trickster's stage in a card box.

uncommon400
Defender

A blade whose wielder can divert its magic between attack and defense as the fight demands. A weapon that adapts to the moment.

very rare20,000
Devotee's Censer

A cleric's or paladin's focus that strengthens divine magic and healing. Holy power carried on rising smoke.

very rare10,000
Dimensional Shackles

Manacles that lock a captive in place, preventing any teleportation or planar escape. The jailer's answer to slippery prisoners.

rare3,000
Dragon Scale Mail

Armor crafted from a dragon's own scales, granting resistance to its element and a sense of nearby dragonkind. A trophy that protects.

rare4,000
Dragon Slayer

A blade forged to deal grievous extra harm to dragons. A hunter's answer to the deadliest of foes.

very rare7,000
Driftglobe

A small glass sphere that floats at your side and sheds light on command. A hands-free lantern that follows you into the dark.

rare700
Duplicitous Manuscript

A bard's or trickster's focus that enhances illusion and enchantment magic. A book that helps you deceive.

rare5,000
Dust of Disappearance

A pinch of this glittering powder turns you and those near you invisible for a short time. A getaway artist's favorite for ambushes and quick escapes.

common100
Dust of Dryness(1 pellet)

A pellet that soaks up a large volume of water on contact, becoming a marble you can later smash to release it. Invaluable for crossing water or dousing danger.

common100
Dust of Sneezing and Choking

A disguised powder that looks like a helpful magic dust but sends anyone who inhales it into fits of choking. A cruel trap for the unwary.

uncommon500
Dwarven Plate

Masterwork dwarven plate armor that guards against blows and can steady you when you'd be shoved back. The pride of dwarven smiths.

very rare9,000
Dwarven Thrower

A warhammer that returns to a dwarf's hand when thrown and strikes giants especially hard. A thrown thunderbolt for the mountain folk.

very rare10,000
Ebony Fly

A fly figurine that becomes a giant flying insect to carry you swiftly through the air. A quick aerial getaway in your pocket.

very rare7,000
Efreeti Bottle

A brass bottle that houses an efreeti who may serve, fight, or grant wishes — depending on its mood. A gamble with a genie inside.

very rare45,000
Efreeti Chain

Fireproof chainmail forged in the City of Brass, warding against flame and steadying its wearer. Armor born of elemental fire.

very rare20,000
Eldritch Claw Tattoo

An inked design that extends your reach and lets your strikes count as magical, briefly wreathing your blows in force. A brawler's boost.

rare600
Elemental Essence Shard

A warlock's focus charged with elemental power, boosting spells and searing nearby foes with its energy. Raw element bound to will.

very rare8,000
Elemental Gem

A gem that shatters to summon a powerful elemental to fight for you. A single, dramatic burst of elemental muscle.

rare800
Elixir of Health

A single draught that cures a host of ailments — disease, blindness, paralysis, and more — in one restorative gulp. A traveling cleric in a bottle.

uncommon125
Elven Chain

A shirt of fine elven chainmail so light it can be worn under clothes and needs no training. Effortless protection.

very rare12,000
Eversmoking Bottle

A bottle that gushes an endless cloud of thick smoke when opened. Instant cover for an escape or an ambush.

rare1,000
Eyes of Charming

Lenses that let you charm those who meet your gaze a few times a day. Persuasion at a glance.

rare3,000
Eyes of Minute Seeing

Lenses that let you spot tiny details and hidden things up close with uncanny clarity. A boon for finding traps and forgeries.

rare2,000
Eyes of the Eagle

Lenses that grant keen, far-seeing vision, spotting distant details with ease. A scout's long-range advantage.

rare3,000
Far Realm Shard

An unsettling warlock's focus humming with alien power, boosting spells and warping the minds of nearby foes. Madness harnessed as magic.

very rare6,000
Feywild Shard

A whimsical warlock's focus that empowers your magic and can leave enemies dazed with fey mischief. A shard of the Feywild's strangeness.

very rare8,000
Flame Tongue

A sword that bursts into flame on command, searing foes with extra fire damage. One of the most iconic magic blades around.

rare2,000
Folding Boat

A small box that unfolds into a full-sized boat — or a larger ship — and folds away again when done. A whole vessel in your pack.

very rare15,000
Frost Brand

A blade rimed with cold that harms foes with frost and quenches nearby flames. It even keeps you warm in the bitter cold.

rare2,000
Fulminating Treatise

A wizard's focus specializing in evocation, amplifying destructive spells. A book that crackles with raw power.

very rare6,000
Gauntlets of Ogre Power

Heavy gauntlets that lend the raw strength of an ogre to whoever wears them. A simple, reliable boost for melee fighters.

rare700
Gem of Brightness

A crystal that sheds brilliant light on command and can blast a blinding flash at enemies. Illumination and a weapon in one gem.

rare600
Gem of Seeing

A gem that, when peered through, reveals hidden things and pierces illusions and invisibility. Truth in a crystal.

very rare18,000
Ghost Step Tattoo

A tattoo that lets you turn briefly incorporeal to slip through creatures, objects, and walls. A phantom's escape inked on skin.

rare5,000
Giant Slayer

A blade forged to deal grievous extra harm to giants and to stagger them off their feet. A giant-killer's chosen weapon.

very rare8,000
Glamoured Studded Leather

Light armor that can instantly change its appearance to look like any other outfit. Protection disguised as ordinary clothes.

rare5,000
Gloves of Missile Snaring

Gloves that let you catch or deflect an incoming ranged attack out of the air. A dramatic bit of ranged defense.

rare3,000
Gloves of Swimming and Climbing

Gloves that make swimming and climbing effortless and sure-gripped. Reliable help for any rough terrain.

rare2,000
Gloves of Thievery

Enchanted gloves that boost sleight of hand and lockpicking while leaving no fingerprints. A rogue's quiet best friend.

uncommon500
Goggles of Night

Goggles that grant sharp vision in total darkness. Simple, cheap, and endlessly useful underground.

rare2,000
Golden Lion(ea)

A figurine that becomes a real, roaring lion to fight at your side, then reverts to gold when its work is done. Sold as a matched pair.

uncommon500
Guardian Emblem

A protective token that can be invoked to blunt an incoming blow to you or a nearby ally. A shared shield in an emblem.

rare2,000
Hammer of Thunderbolts

A giant-slaying warhammer that strikes with thunder and, fully attuned with a belt and gauntlets, can slay a giant in a blow. A weapon of legend.

very rare20,000
Hat of Disguise

A hat that lets you magically change your appearance at will. The quick-change artist's favorite accessory.

very rare6,000
Headband of Intellect

A headband that fixes its wearer's Intelligence at a keen value. Instant brilliance for the slow-witted, worn on the brow.

very rare7,000
Heart Weaver's Primer

A bard's or warlock's focus that strengthens enchantment magic and charms. A book that tugs at hearts.

rare3,000
Helm of Brilliance

A gem-studded helm that hurls fire and radiance, blinds undead, and sets your weapon alight. A crown that wages war with light.

very rare33,000
Helm of Comprehending Languages

A helm that lets its wearer understand any spoken or written language they encounter. Priceless for diplomacy, exploration, and old ruins.

rare600
Helm of Telepathy

A helm that lets its wearer read minds and send thoughts to others. A silent line of communication and interrogation.

very rare10,000
Helm of Teleportation

A helm that lets its wearer cast teleport a few times a day, whisking them across great distances. Instant long-range travel, worn on the head.

legendary70,000
Heward's Handy Haversack

A backpack with magically roomy pockets that never grow heavy and deliver whatever you reach for. Organization and capacity in one pack.

very rare8,000
Holy Avenger

The paladin's dream: a radiant blade that smites fiends and undead with holy fury and wraps its wielder and allies in a ward against magic. A weapon of legend.

legendary190,000
Horn of Blasting

A horn that unleashes a devastating thunderous blast when sounded, shattering foes and objects alike. Loud, dramatic, and destructive.

uncommon400
Horseshoes of a Zephyr

Horseshoes that let a mount gallop through the air just above the ground, tirelessly and without leaving tracks. A silent, floating steed.

very rare27,000
Horseshoes of Speed

Horseshoes that greatly increase a mount's speed. Turn any steed into a swift courser.

very rare6,000
Illuminator's Tattoo

An inked design that lets its wearer produce magical writing and light on a whim. Prized by scribes, scholars, and anyone who works in the dark.

common60
Illusionist's Bracers

Bracers that let a caster double up on cantrips, casting two in the space of one. A steady multiplier for any mage.

legendary90,000
Immovable Rod

A rod that locks in place in midair at the press of a button, bearing great weight. A shelf, a lever, or a foothold anywhere you like.

rare4,000
Instrument of the Bards - Anstruth Harp

A legendary bardic harp that empowers a bard's magic, heals the wounded, and can reshape the land with its song. A masterwork of immense power.

legendary130,000
Instrument of the Bards - Canaith Mandolin

A finer bardic instrument whose magic empowers a bard's spells and wards against lightning and lesser wounds. A step up the masterwork ladder.

very rare9,000
Instrument of the Bards - Cli Lyre

A superior bardic instrument that empowers a bard's spells and can reshape the very terrain with its music. High art with real power.

very rare30,000
Instrument of the Bards - Doss Lute

One of the fabled bardic instruments, its enchanted strings enhance a bard's magic and ward against fire and lightning. The entry-level masterwork instrument.

uncommon500
Instrument of the Bards - Fochulan Bandlore

A fine bardic instrument that strengthens a bard's magic and offers protection to those who hear it. A masterwork of the trade.

very rare30,000
Instrument of the Bards - Mac-Fuirmidh Cittern

A bardic instrument whose music empowers spells and wards the listener, at some risk to the untrained. A masterwork with a bite.

very rare30,000
Instrument of the Bards - Ollamh Harp

The mightiest of the bardic harps, its music commanding the weather, the terrain, and the hearts of all who hear. Legendary artistry made power.

legendary110,000
Ioun Stone Absorption

An orbiting stone that lets its bearer cancel a limited run of incoming spells with a reaction before it burns out and turns dull. A caster's shield against enemy magic.

rare2,000
Ioun Stone Agility

A glowing stone that circles your head and permanently sharpens your Dexterity. Grace made wearable.

rare2,000
Ioun Stone Awareness

An orbiting stone that keeps its bearer alert and unsurprisable, granting an edge on initiative. Vigilance worn as light.

very rare6,000
Ioun Stone Fortitude

An orbiting stone that permanently boosts its bearer's Constitution. Endurance, worn as light.

very rare50,000
Ioun Stone Greater Absorption

A superior orbiting stone that cancels even higher-level incoming spells with a reaction, negating far more before it burns out. A caster's premier magical defense.

very rare20,000
Ioun Stone Insight

An orbiting stone that permanently sharpens its bearer's Wisdom. Perception and intuition, worn as light.

rare3,000
Ioun Stone Intellect

An orbiting stone that permanently sharpens its bearer's Intelligence. Genius, worn as light.

very rare45,000
Ioun Stone Leadership

An orbiting stone that permanently sharpens its bearer's Charisma. Commanding presence, worn as light.

very rare30,000
Ioun Stone Mastery

A legendary orbiting stone that broadly sharpens its bearer's competence across the board. Talent itself, worn as light.

legendary100,000
Ioun Stone Protection

A glowing stone that orbits your head and bolsters your defenses against attack. One of the many wondrous ioun stones.

rare1,000
Ioun Stone Regeneration

A rare orbiting stone that slowly and steadily heals its bearer over time, so long as they have some life left. Passive regeneration in a gem.

rare3,000
Ioun Stone Reserve

An orbiting stone that stores a spell for its bearer to release later. A held spell, worn as light.

very rare13,000
Ioun Stone Strength

A glowing stone that circles your head and permanently boosts your Strength. Raw power made wearable.

rare3,000
Ioun Stone Sustenance

A stone that frees its bearer from the need to eat or drink. Endless endurance for long journeys and sieges.

very rare6,000
Iron Bands of Bilarro

A metal sphere you throw to erupt into binding iron bands that trap a large creature. A ranged restraint for the biggest threats.

rare5,000
Iron Horn of Valhalla

The mightiest of the Valhalla horns, summoning the fiercest spirit warriors — but only for a truly worthy champion.

very rare45,000
Ivory Goat(Terror)

A goat figurine that becomes a monstrous beast whose very presence sends foes fleeing in terror. The most fearsome of the goat charms.

very rare20,000
Ivory Goat(Travail)

A carved figurine that springs to life as a mighty iron-hard goat that fights on your behalf. One of a trio of goat charms, each with its own use.

uncommon300
Ivory Goat(Traveling)

A goat figurine that becomes a tireless mount able to carry you great distances. The steed of the trio of goat charms.

rare1,000
Javelin of Lightning

A javelin that transforms into a bolt of lightning when hurled, striking a line of foes. A thunderclap in throwing form.

rare1,000
Keoghtom's Ointment(Per dose)

A soothing salve that heals wounds and cures poison or disease with a single application. A field medic's dream, sold by the dose.

common100
Lantern of Revealing

A hooded lantern whose light exposes invisible creatures and objects caught in its glow. A ghost-hunter's essential.

uncommon400
Libram of Lost Souls

A grim spellcasting focus that empowers necromancy and the command of undead. A tome that whispers of the dead.

rare3,000
Lifewell Tattoo

A tattoo that channels healing magic more potently and can pull you back from the brink. A wellspring of life inked on skin.

very rare10,000
Luckstone

A polished agate that quietly tips the odds in your favor on rolls and saves. Small, subtle, and universally coveted.

rare600
Lyre of Building

A lyre whose music can raise walls and structures and shield them from harm. Build a fortress with a song.

legendary60,000
Mace of Disruption

A mace that fills undead and fiends with searing radiant dread, and can destroy the weaker ones outright. A holy terror to the unliving.

very rare10,000
Mace of Smiting

A mace that hammers constructs to pieces and can shatter foes with a devastating critical blow. A wrecker of armor and automatons.

very rare8,000
Mace of Terror

A mace that unleashes an aura of overwhelming dread, scattering nearby foes. Fear made into a weapon.

very rare12,000
Mantle of Spell Resistance

A cloak that grants an edge on saving throws against spells. A standing ward against enemy magic.

very rare12,000
Manual of Golems

A tome of secret formulas that lets a spellcaster construct a golem of their own. The blueprint for a tireless magical servant.

rare5,000
Marble Elephant

An elephant figurine that becomes a real, powerful beast for labor, travel, or war. A mountain of muscle you can pocket.

very rare6,000
Mariner's Armor

Armor enchanted to grant a swimming speed and to bob you safely toward the surface if you're knocked out underwater. A sailor's safeguard against drowning.

rare1,000
Masquerade Tattoo

A shifting tattoo that can disguise its wearer's appearance at a touch. Perfect for spies, infiltrators, and anyone who prefers not to be recognized.

common60
Medallion of Thoughts

An amulet that lets you read the surface thoughts of nearby creatures. A discreet edge in any negotiation or interrogation.

rare600
Mirror of Life Trapping

An ornate mirror that imprisons those who gaze into it within its extradimensional cells. A silent, elegant prison.

very rare10,000
Mithral Armor

Armor forged from feather-light mithral, shedding the bulk and clatter of ordinary heavy armor. Protection without the penalties.

rare800
Moon Sickle +1

A druid's or ranger's silvered sickle that sharpens their spellcasting and heals a touch more. Moonlit magic in a blade.

rare3,000
Moon Sickle +2

A druid's or ranger's silvered sickle, finer than the +1, that boosts spellcasting and mends a touch more. Deeper moonlit magic.

very rare8,000
Moon Sickle +3

The finest druid's or ranger's silvered sickle, greatly boosting spellcasting and healing. Moonlight at its most potent.

very rare20,000
Nature's Mantle

A druid's cloak that helps you blend into the wilds and hide even while others watch. Camouflage woven from the wild itself.

very rare10,000
Necklace of Adaptation

A necklace that lets you breathe normally in any environment and shrugs off harmful gases. Protection against suffocation and poison clouds.

rare1,000
Necklace of Fireballs(Five beads)

A fireball necklace with five detachable beads, letting you rain down blasts singly or all at once. A devastating explosive arsenal.

rare3,000
Necklace of Fireballs(Four beads)

A fireball necklace with four detachable beads for singular blasts or a combined inferno. Considerable explosive reserves.

rare2,000
Necklace of Fireballs(One bead)

A necklace strung with beads you can pluck off and hurl to detonate as fireballs. This single bead is a pocket-sized explosion waiting to happen.

uncommon300
Necklace of Fireballs(Six beads)

A fully strung fireball necklace with six detachable beads for a barrage of blasts. The most explosive version of the necklace.

very rare6,000
Necklace of Fireballs(Three beads)

A fireball necklace with three detachable beads — throw them singly or combine for a bigger blast. Escalating explosive power.

rare800
Necklace of Fireballs(Two beads)

A necklace of detachable fireball beads — this pair lets you throw two blasts, or one bigger one. Explosive versatility around your neck.

uncommon400
Nine Lives Stealer(Fully Charged)

A sinister sword that can rip the very life from a foe on a telling blow, holding several such killing strokes in reserve. A soul-taking blade.

very rare7,000
Nolzur's Marvelous Pigments

Paints that make whatever you depict on a surface become real — a door, a pit, a treasure. Reality by the brushstroke.

very rare32,500
Oathbow

A bow that names a sworn enemy and strikes them with deadly extra force, hunting them relentlessly. A vow made into a weapon.

very rare50,000
Obsidian Steed

A horse figurine that becomes a fearsome nightmare-like steed able to fly and even carry you between planes. A dark, powerful mount — with a will of its own.

legendary110,000
Oil of Etherealness

An oil that, once applied, shifts you onto the Ethereal Plane to drift through walls and danger. A ghostly means of passage.

rare3,000
Oil of Sharpness

An oil that renders a weapon keenly, magically sharp for a time, striking truer and harder. Battlefield honing in a bottle.

rare3,000
Oil of Slipperiness

Coating yourself or a surface with this oil makes it impossibly slick, shrugging off grapples and restraints. A clever escape from chains, webs, or grasping hands.

uncommon200
Onyx Dog

A dog figurine that becomes a keen-nosed, sharp-eyed hound to guard, track, and scout. A loyal watchdog you can pocket.

very rare14,000
Outer Essence Shard

A warlock's focus charged with the raw stuff of the outer planes, empowering spells and searing foes with celestial or fiendish force. Otherworldly power.

very rare15,000
Pearl of Power

A pearl that lets a caster recover an expended spell slot once per day. One of the most sought-after items for any spellcaster.

rare600
Periapt of Health

An amulet that renders its wearer immune to disease and cures any they already carry. Perfect health hung around the neck.

rare4,000
Periapt of Proof Against Poison

An amulet that renders its wearer wholly immune to poison and cures any already in their veins. Nothing toxic can touch you.

very rare20,000
Periapt of Wound Closure

An amulet that helps you stabilize when dying and doubles the healing you receive. A quiet lifesaver for anyone who takes hits.

uncommon500
Philter of Love

A rosy potion that leaves the drinker infatuated with the first creature they see. A mischievous — and ethically dubious — little brew found in many a bard's satchel.

common90
Pipes of Haunting

Pipes whose eerie tune fills listeners with supernatural dread. A bard's tool for unnerving a crowd or scattering foes.

uncommon500
Pipes of the Sewers

Pipes that summon and command swarms of rats to do your bidding. An unsettling but effective bit of vermin control.

rare2,000
Planecaller's Codex

A warlock's or wizard's focus attuned to the outer planes, empowering conjuration and summoning. A book that calls across realities.

rare5,000
Plate Armor of Etherealness

Enchanted plate that can shift its wearer briefly onto the Ethereal Plane to slip through the world. A fortress that can also phase away.

very rare50,000
Portable Hole

A cloth that unfolds into a deep extradimensional pit you can carry rolled up. Instant storage, a hiding place, or a trap.

very rare11,000
Potion of Animal Friendship

A drink that lets you charm nearby beasts into treating you as a trusted friend. Useful for calming a guard dog or making an ally of a wild creature.

uncommon200
Potion of Clairvoyance

A draught that lets you magically see or hear a distant location for a time. Scouting from the safety of afar.

rare1,000
Potion of Climbing

One dose grants a spider-like grip that lets you scale sheer walls and ceilings with ease. A cheap alternative to ropes and climbing gear.

uncommon200
Potion of Diminution

Drinking this shrinks you dramatically for a time, small enough to slip through gaps and dodge blows. A handy trick for infiltration or evasion.

uncommon200
Potion of Fire Breath

Drinking this lets you exhale gouts of flame at your enemies a few times before it's spent. A dramatic, satisfying way to add fire to any fight.

uncommon150
Potion of Flying

A draught that grants true flight for a time. The dream of soaring, bottled.

very rare9,000
Potion of Gaseous Form

Drinking this turns you into a drifting cloud of mist that can seep through cracks and float out of reach. A ghostly means of escape or infiltration.

uncommon300
Potion of Greater Healing

A stronger restorative than the common healing potion, mending serious wounds in a single gulp. A mid-tier staple for any well-stocked party.

uncommon200
Potion of Growth

This draught swells you to towering size, boosting your strength and reach in a fight. A brute-force answer to bigger problems.

uncommon200
Potion of Healing

The adventurer's staple: a swig of this red liquid knits minor wounds shut in an instant. Cheap, ubiquitous, and the first thing most parties stock before heading into danger.

common50
Potion of Heroism

A rousing brew that grants temporary vigor and courage, warding off fear as you fight. A reliable pre-battle pick-me-up.

uncommon200
Potion of Invisibility

Vanish from sight for a time — until you attack or cast a spell — with a single swallow. A classic tool for scouting, stealing, and slipping away.

uncommon200
Potion of Invulnerability

A draught that briefly makes you resistant to all damage. A few precious moments of near-untouchable defense.

rare4,000
Potion of Longevity

A rare draught that sheds years from the drinker, restoring youth — though not without risk. A sip against the march of time.

very rare10,000
Potion of Mind Reading

One dose lets you peer into the surface thoughts of a nearby creature. Invaluable for interrogations, negotiations, and rooting out lies.

uncommon200
Potion of Poison

A deceptive vial that looks and smells like a healing draught but poisons whoever drinks it. A nasty trap for the careless or a weapon for the cunning.

uncommon125
Potion of Resistance

One dose shrugs off a chosen type of damage — fire, cold, lightning, and the like — for a time. Tailored protection against a known threat.

uncommon300
Potion of Speed

A jolt of magical haste that makes you move and act far faster for a short, frantic burst. A game-changer in the opening rounds of a fight.

uncommon300
Potion of Superior Healing

A high-grade healing draught that mends grievous wounds in one gulp. A top-tier staple for tougher fights.

rare2,000
Potion of Supreme Healing

The strongest of the standard healing potions, mending even grievous wounds in a single gulp. A top-tier lifesaver.

very rare20,000
Potion of Vitality

A powerful restorative that removes exhaustion and disease and maximizes your healing. A full-body reset in a bottle.

rare1,000
Potion of Water Breathing

One dose lets you breathe underwater for a time as easily as on land. Essential for shipwrecks, flooded ruins, and undersea adventures.

common100
Prayer Bead - Bless

A blessed bead strung on a chain that lets its bearer cast bless without expending a slot. A cleric's woven-in boon.

rare2,000
Prayer Bead - Curing

A prayer bead that grants free castings of cure wounds and lesser restoration. Healing woven into a chain.

rare5,000
Prayer Bead - Favor

A blessed bead that grants a free casting of greater restoration. A cleric's remedy woven into a chain.

very rare30,000
Prayer Bead - Smiting

A magic prayer bead that grants a free casting of branding smite. Divine wrath ready on the draw.

rare2,000
Prayer Bead - Summons

A powerful prayer bead that calls a celestial ally to fight at your side. Divine aid answered on the draw.

legendary140,000
Prayer Bead - Wind Walking

A rare prayer bead that grants a free casting of wind walk, turning the party to cloud to soar across the land. Travel on the wind.

legendary120,000
Prosthetic Limb

A magical replacement limb that functions as well as the original and can't be disarmed or removed against your will. Restorative magic made wearable.

uncommon200
Protective Verses

A cleric's or wizard's focus of warding scripture that empowers abjuration magic. Shields written in holy words.

very rare10,000
Quaal's Feather Token Anchor

A tiny feather charm that, once used, keeps a boat from being moved by wind or current until you release it. A handy anchor that weighs nothing and never rusts.

common50
Quaal's Feather Token Bird

A feather charm that becomes a giant bird able to carry you swiftly across the land. A one-time flight in your pocket.

rare3,000
Quaal's Feather Token Fan

A feather charm that conjures a sudden gust strong enough to push a boat or a creature. A one-and-done burst of wind in your pocket.

uncommon200
Quaal's Feather Token Swan Boat

A feather charm that becomes a graceful, swift swan-shaped boat to carry your party over water. Elegant transport that folds to nothing.

very rare12,000
Quaal's Feather Token Whip

A token that summons a floating magic whip to fight and grapple at your command. A surprise weapon that appears from thin air.

uncommon200
Quiver of Ehlonna

A quiver with three magically roomy compartments that hold far more gear than their size allows, weightlessly. A bag of holding for the archer.

rare1,000
Reveler's Concertina

A bard's squeezebox focus that boosts spell attacks and helps recover magic. Merry music with a magical edge.

very rare10,000
Rhythm-Maker's Drum +1

A bard's percussion focus that boosts spell attacks and helps recover magic. Magic that marches to a beat.

rare5,000
Rhythm-Maker's Drum +2

A finer bardic drum focus that boosts spell attacks and helps recover magic. A stronger beat behind your spells.

very rare10,000
Rhythm-Maker's Drum +3

The finest bardic drum focus, greatly boosting spell attacks and recovery. A commanding beat behind every spell.

very rare30,000
Ring of Air Elemental Command

A ring granting resistance to lightning, command over air creatures, and growing powers of flight and wind. Mastery of the sky on your finger.

very rare40,000
Ring of Animal Influence

A ring that lets you charm, calm, or command beasts a few times a day. A beastmaster's touch on your finger.

rare5,000
Ring of Earth Elemental Command

A ring granting resistance to acid, command over earth creatures, and growing earthen powers. Mastery of stone on your finger.

very rare30,000
Ring of Evasion

A ring that lets you shrug off area effects entirely a few times a day, turning near-misses into no harm at all. A gambler's safety net.

very rare12,000
Ring of Feather Falling

A ring that slows your descent to a gentle drift whenever you fall. Cheap, elegant insurance against a deadly plummet.

very rare7,500
Ring of Fire Elemental Command

A ring granting resistance to fire, command over fire creatures, and growing elemental powers. Mastery of flame on your finger.

very rare10,000
Ring of Free Action

A ring that keeps you moving freely, immune to being paralyzed, slowed, or bogged down by difficult terrain. Nothing holds you in place.

very rare9,000
Ring of Invisibility

A ring that turns you invisible at will, for as long as you like. The ultimate tool of the sneak and the spy.

very rare10,000
Ring of Jumping

A ring that lets you leap great distances at will. A simple, fun bit of mobility for crossing gaps.

rare3,000
Ring of Mind Shielding

A ring that seals your mind against being read, detected, or magically located. Essential for anyone with secrets to keep.

rare700
Ring of Protection

A ring granting a modest all-around boost to defense and saving throws. One of the most universally desired rings in the game.

very rare9,000
Ring of Regeneration

A ring that steadily heals its wearer over time and can even regrow lost limbs. Near-constant recovery on your finger.

legendary60,000
Ring of Resistance

A ring that grants lasting resistance to one type of damage, from fire to necrotic. Chosen protection you never have to reactivate.

very rare6,000
Ring of Shooting Stars

A ring that conjures light, sparks, and searing motes of starlight to dazzle and burn. A pocketful of night sky.

very rare10,000
Ring of Spell Storing

A ring that holds several spells cast into it, ready for the wearer to unleash later. A shared reservoir of magic on your finger.

very rare20,000
Ring of Spell Turning

A ring that can reflect enemy spells targeting you right back at the caster. The ultimate counter to a hostile mage.

very rare30,000
Ring of Swimming

A ring that makes you a strong, tireless swimmer. Cheap insurance against currents and deep water.

rare2,000
Ring of Telekinesis

A ring that lets you move and manipulate objects and creatures with your mind at will. An invisible hand always at your command.

legendary80,000
Ring of the Ram

A ring that fires a battering blast of force to shove or bludgeon foes and objects. A wall-breaker and a knockback on your finger.

rare4,000
Ring of Warmth

A simple band that keeps its wearer comfortable in freezing conditions and softens the bite of cold. A dependable companion for anyone braving snow and ice.

common100
Ring of Water Elemental Command

A ring granting resistance to fire, command over water creatures, and growing aquatic powers. Mastery of the seas on your finger.

very rare20,000
Ring of Water Walking

A ring that lets you stride across water and other liquids as if they were solid ground. Cross rivers and lakes without a boat.

rare2,000
Ring of X-Ray Vision

A ring that lets you see through walls and objects for a short time. Perfect for scouting rooms and finding what's hidden.

rare4,000
Robe of Eyes

A robe covered in magical eyes that grant all-around sight, dark vision, and the ability to see the invisible. Nothing sneaks past its wearer.

very rare15,000
Robe of Scintillating Colors

A robe that erupts in a mesmerizing swirl of colors to dazzle and distract your foes. A dazzling defense and a bold entrance.

very rare7,000
Robe of Stars

A star-spangled robe that boosts your saving throws, lets you pluck stars to hurl as missiles, and can carry you into the Astral Plane. A wearable night sky.

very rare20,000
Robe of the Archmagi

A legendary robe that armors and empowers a spellcaster, boosting their defenses and the potency of their magic. The mantle of a master mage.

very rare40,000
Robe of useful items

A patch-covered robe whose stitched-on shapes peel off to become real, useful objects — a ladder, a boat, a window, and more. A bundle of contingencies you wear.

uncommon500
Rod of Absorption

A rod that soaks up spells cast at you and lets you spend that stored energy to fuel your own. Turn enemy magic into your own.

very rare40,000
Rod of Alertness

A rod that sharpens the whole party's awareness and initiative and can plant a warding, blessing aura. A sentinel's scepter.

very rare20,000
Rod of Lordly Might

A rod that transforms into several weapons and tools at a touch, a whole armory in one scepter. A commander's versatile symbol.

very rare30,000
Rod of Rulership

A rod that can command the obedience of those who see it, bending a crowd to your will for a time. A tyrant's tool.

very rare20,000
Rod of Security

A rod that whisks you and your companions away to a safe, idyllic pocket paradise to rest. A vacation and a bolt-hole in one.

very rare30,000
Rod of the Pact Keeper +1

A warlock's rod that sharpens their spellcasting and helps recover their limited magic. A patron's gift of power.

rare5,000
Rod of the Pact Keeper +2

A finer warlock's rod that sharpens spellcasting and helps recover magic. A stronger channel to your patron's power.

very rare9,000
Rod of the Pact Keeper +3

The finest warlock's rod, greatly sharpening spellcasting and restoring magic. The strongest channel to a patron's power.

legendary60,000
Rope of Climbing

A length of enchanted rope that moves, knots, and anchors itself at your spoken command. Climbing, binding, and rigging without lifting a finger.

uncommon250
Rope of Entanglement

A rope that springs to life on command to bind and hold a creature fast. A living lasso you carry coiled.

very rare7,500
Saddle of the Cavalier

A saddle that keeps you firmly seated and hard to knock from your mount. A rider's guarantee against being unhorsed.

rare2,000
Scarab of Protection

A scarab amulet that wards against curses and the life-draining magic of the undead. A shield for both body and soul.

very rare30,000
Scimitar of Speed

A blade whose wielder strikes with extra accuracy and can lash out with a bonus attack each round. Speed and precision in one curved edge.

very rare6,000
Scroll of Protection

A scroll that wards a circle around you against a chosen kind of creature — undead, fiends, and the like. A drawn line they cannot cross.

rare1,500
Sending Stones

A matched pair of stones that let their holders send brief messages to each other across any distance. Long-range communication, no spell required.

rare2,000
Sentinel Shield

A shield that keeps its bearer alert, granting an edge on perception and initiative. Never be caught off guard.

very rare20,000
Serpentine Owl

An owl figurine that becomes a real bird able to scout and communicate with its owner. A watchful spy on silent wings.

very rare8,000
Shadowfell Brand Tattoo

A grim tattoo that sharpens your stealth and lets you brand an attacker with shadow — halving their blow and marking them for your retribution. A hunter's mark from the dark.

very rare6,000
Shadowfell Shard

A grim warlock's focus drawn from the plane of shadow, empowering magic and draining hope from your foes. Darkness bound as power.

very rare8,000
Shield of Missile Attraction

A shield that magnetically draws ranged attacks toward you, sparing your allies — at your own expense. A martyr's bulwark.

rare5,000
Silver Horn of Valhalla

A horn whose call summons ghostly warriors to fight at your side. This silver horn rallies the humblest of the spirit host.

very rare35,000
Silver Raven

A raven figurine that becomes a real silver bird to scout ahead or carry a message. A loyal metal messenger.

rare5,000
Slippers of Spider Climbing

Slippers that let you climb walls and ceilings as easily as a floor, leaving your hands free. A cat burglar's essential.

rare5,000
Sovereign Glue

A drop of this adhesive bonds two objects permanently, defeated only by universal solvent. The strongest stick in the game.

uncommon400
Spell Scroll Level 0

A single-use scroll holding a cantrip that anyone able to read it can unleash, then it crumbles away. A cheap, reliable bit of on-demand magic for spellcasters and dabblers alike.

common10
Spell Scroll Level 1

A one-use scroll inscribed with a 1st-level spell, ready to cast without expending your own slot. Popular as an emergency trick or a way to squeeze extra spells out of a caster.

common50
Spell Scroll Level 2

A one-use scroll bearing a 2nd-level spell, castable without spending a slot of your own. A flexible reserve of extra magic for any caster.

uncommon150
Spell Scroll Level 3

A single-use scroll holding a 3rd-level spell, ready to cast without spending a slot. A potent reserve for a pivotal moment.

uncommon300
Spell Scroll Level 4

A one-use scroll holding a 4th-level spell, ready to cast without spending your own slot. Serious magic held in reserve.

rare600
Spell Scroll Level 5

A single-use scroll holding a 5th-level spell, castable without spending a slot. High-powered magic held in reserve.

rare3,200
Spell Scroll Level 6

A single-use scroll holding a 6th-level spell, castable without spending a slot. Formidable magic held in reserve.

very rare7,500
Spell Scroll Level 7

A single-use scroll holding a 7th-level spell, castable without spending a slot. Rarefied magic held in reserve.

very rare10,000
Spell Scroll Level 8

A single-use scroll holding an 8th-level spell, castable without spending a slot. Tremendous magic held in reserve.

very rare20,000
Spell Scroll Level 9

A single-use scroll holding a 9th-level spell — the most powerful magic a scroll can hold — castable without spending a slot. World-shaking potential.

very rare50,000
Spellguard Shield

A shield that grants an edge against spells and turns aside spell attacks aimed your way. A bulwark against magic.

very rare40,000
Spellwrought Tattoo 1st Level

A magical tattoo storing a 1st-level spell its bearer can release once before it fades. Spellcasting you wear on your skin.

uncommon300
Spellwrought Tattoo 2nd Level

A magical tattoo storing a 2nd-level spell to release once before it fades. Wearable spellcasting for a key moment.

rare600
Spellwrought Tattoo 3rd Level

A magical tattoo storing a 3rd-level spell to unleash once before it fades. Potent wearable magic.

rare1,000
Spellwrought Tattoo 4th Level

A magical tattoo storing a 4th-level spell to release once before it fades. Serious magic worn on the skin.

rare1,500
Spellwrought Tattoo 5th Level

A magical tattoo storing a 5th-level spell to unleash once before it fades. Powerful magic worn on the skin.

rare3,000
Spellwrought Tattoo Cantrip

A magical tattoo holding a single cantrip its bearer can cast once, after which the tattoo vanishes from the skin. Inked-on convenience for a touch of magic.

common50
Sphere of Annihilation

A hovering void of pure destruction that obliterates anything it touches — dangerous even to control. Ultimate power with a razor's edge.

very rare10,000
Staff of Charming

A staff that lets its wielder charm creatures and turn aside enchantments cast at them. A subtle instrument of persuasion.

very rare8,000
Staff of Fire

A staff that resists flame and unleashes burning hands, fireball, and wall of fire. An arsonist's arsenal in one rod.

very rare10,000
Staff of Frost

A staff that resists cold and unleashes ice storms, cones of cold, and walls of ice. A winter's fury bound in wood.

very rare30,000
Staff of Healing

A staff that channels cure wounds, lesser restoration, and mass cure wounds. A traveling infirmary for any healer.

very rare10,000
Staff of Power

A mighty staff that armors and empowers its wielder, hurls devastating spells, and can be shattered in a cataclysmic final blast. A mage's masterwork weapon.

legendary100,000
Staff of Striking

A staff that channels bursts of force into powerful, charge-fueled blows. A quarterstaff that hits like a battering ram.

very rare20,000
Staff of Swarming Insects

A staff that conjures biting swarms to torment and blind your foes. An unsettling cloud of magical pests.

very rare9,000
Staff of the Adder

A staff whose head becomes a living, venomous snake on command to bite your foes. A cleric's serpent on a stick.

rare2,000
Staff of the Python

A staff that transforms into a giant constrictor snake to fight and grapple for you. A summoned brute in staff form.

rare2,000
Staff of the Woodlands

A druid's staff that commands plants and beasts, conjures trees, and can even become one. The living power of the forest in a staff.

very rare40,000
Staff of Thunder and Lightning

A staff that strikes with thunderclaps and lightning bolts, a storm bound into wood. Loud, bright, and devastating.

very rare10,000
Staff of Withering

A staff that saps the strength and vitality of those it strikes, weakening them with necrotic decay. A blight in staff form.

very rare12,000
Stone of Controlling Earth Elementals

A carved stone whose ritual summons and commands an earth elemental. A caller of the deep earth.

very rare8,000
Sun Blade

A radiant blade of pure light that burns brightest against undead and lights the dark like day. A famous bane of the shadow.

very rare10,000
Sword of Answering

A blade that lets its wielder instantly strike back at anyone who attacks them. An answer for every blow.

very rare40,000
Sword of Life-Stealing

A blade that drains the life from a foe on a telling blow, healing its wielder in turn. A vampire's edge.

very rare11,000
Sword of Sharpness

A blade of such keenness it can lop off limbs and shear through objects with a solid blow. A weapon that cuts almost anything.

very rare36,000
Sword of Wounding

A blade whose cuts refuse to heal, bleeding a foe steadily as the wounds pile up. Lingering, cruel damage.

very rare20,000
Talisman of Pure Good

A holy talisman that empowers the truly good and can blast the wicked, even casting them into a radiant pit. Virtue given form.

legendary100,000
Talisman of the Sphere

A talisman that grants uncanny control over a sphere of annihilation, making the deadly void far safer to wield. The key to ultimate destruction.

very rare20,000
Talisman of Ultimate Evil

A wicked talisman that empowers evil wielders and can blast the pure and good, even opening a fiery pit beneath them. Malice given form.

very rare50,000
Tentacle Rod

A rod tipped with three lashing tentacles that strike foes and slow them with each hit. A whip-armed weapon that wears enemies down.

rare5,000
Tome of leadership and influence

A rare book whose study permanently raises the reader's Charisma, then vanishes. Lasting magnetism earned by reading.

legendary55,000
Trident of Fish Command

A trident that lets its wielder charm and command aquatic creatures. A ruler's scepter for anyone who fights beneath the waves.

rare800
Universal Solvent

A dab of this liquid dissolves any adhesive it touches, including the notoriously stubborn sovereign glue. The perfect counter to being stuck.

uncommon200
Vicious Weapon

A cruel weapon that deals extra harm whenever it lands a solid hit. Simple, brutal added damage.

very rare10,000
Vorpal Sword

A legendary blade so keen it can shear a foe's head clean off on a perfect strike. The stuff of decapitation legends.

very rare20,000
Wand of Binding

A wand that holds and restrains creatures and helps you break free of restraints yourself. Control over who moves and who doesn't.

very rare11,000
Wand of Enemy Detection

A wand that points toward hostile creatures nearby, even hidden ones. An early warning against ambush.

rare4,000
Wand of Fear

A wand that projects a wave of magical terror to send your foes fleeing. Break an enemy's nerve with a wave.

very rare10,000
Wand of Fireballs

A wand that hurls explosive fireballs on demand. The quintessential wand of destruction.

very rare40,000
Wand of Lightning Bolts

A wand that hurls crackling bolts of lightning down a line of foes. Reliable, dramatic damage on demand.

very rare15,000
Wand of Magic Detection

A wand that senses magic nearby a few times a day without a caster spending a spell. A convenient magic-finder for any party.

rare1,200
Wand of Magic Missiles

A wand that fires unerring bolts of force that always find their mark. The reliable damage-dealer of the wand world.

rare1,000
Wand of Paralysis

A wand that fires a ray to freeze a foe rigid and helpless. Take an enemy out of the fight with a flick.

very rare20,000
Wand of Polymorph

A wand that can transform a creature into a harmless — or helpless — new shape. Turn the dragon into a toad.

very rare30,000
Wand of Secrets

A wand that pulses to reveal hidden doors and traps nearby. A dungeoneer's early-warning system.

rare750
Wand of the War Mage +1

A wand that sharpens a caster's spell attacks and helps their magic slip past cover. A subtle but constant boost for any war mage.

rare1,000
Wand of the War Mage +2

A finely made war-mage wand that boosts spell attacks and helps magic slip past cover. A stronger edge for the battle caster.

rare4,000
Wand of the War Mage +3

The finest war-mage wand, greatly boosting spell attacks and slipping magic past cover. The battle caster's ultimate implement.

very rare40,000
Wand of Web

A wand that conjures a thick, sticky web to entangle and trap your enemies. Crowd control on demand.

very rare7,000
Weapon of Warning

A weapon that keeps you and your allies alert to danger, preventing ambushes and granting the edge on initiative. A sentinel you carry.

rare1,000
Wind Fan

A folding fan that conjures a strong gust of wind on command, enough to fill sails or shove a foe. Light, elegant, and occasionally lifesaving.

common100
Winged Boots

Boots that grant flight for a good while each day, recharging with rest. Reliable wings for exploration and escape.

very rare9,000
Wings of Flying

A cloak that unfurls into great wings to bear you through the sky. Sustained flight for exploration and escape.

very rare12,000