Variant Armor
Custom rules for crafting armor from creature remains
Variant Armor Calculator
Calculate crafting time, damage reduction, and selling price for variant armor
Variant Armor Mechanics
These variant mechanics provide exciting opportunities for players to craft non-magical armor from creature remains. If a player chooses to enchant these items, they would follow the base rules for creating magic items.
⚠️ Important: Materials from a creature cannot be used to craft an armor with a higher base AC than the original creature's AC.
Crafting Time Requirements
| Armor Type | Crafting Time |
|---|---|
| Light Armor | Creature's HP in hours |
| Medium Armor | Creature's HP × 2 in hours |
| Heavy Armor | Creature's HP × 4 in hours |
Professional Assistance
If a professional is working on the armor, the time is reduced by a factor of 5. This can be further reduced if multiple professionals are working on it.
Base Damage Reduction
When crafting armor from creature remains, the armor gains a base damage reduction to a specific type of damage the creature was resistant or immune to:
- •If the creature was resistant: Damage reduction equals the creature's CR ÷ 2 (rounded up)
- •If the creature was immune: Damage reduction equals the creature's CR
Selling Variant Armor
When selling variant armor, add the base armor cost to 100 × the damage reduction modifier.
Example:
Selling plate armor with a fire reduction of 10 would be 1,500 + (100 × 10) = 2,500 GP